Micro Machines
Tiny Racers on Oversized Everyday Tracks
Forgotten Games · 1991
Archived on
Associated With
Codemasters - developer or publisher
Defining Feature
Top-down miniature-vehicle racing across oversized household environments
Status
Discontinued - Original 1990s series ended; preserved through surviving releases and collections
Overview
Micro Machines was a top-down racing game released by Codemasters in 1991 for home gaming platforms.
Viewed from above, miniature vehicles raced across oversized pool tables, desks, breakfast tables, kitchens and gardens rather than conventional motorsport circuits.
Different vehicle types and hazardous household objects varied the routes and handling from setting to setting. Shared-screen play became a defining feature, and sequels and conversions extended the concept across multiple platforms.
Why It Mattered
The game turned familiar objects into barriers, jumps and landmarks, giving its racing a clear identity without relying on realism. Its fast shared-screen competition helped establish Micro Machines as a distinctive multiplayer experience across several home platforms.
Miniature Racing Design
- Codemasters released Micro Machines in 1991.
- Players viewed tiny vehicles from above while racing through oversized everyday environments.
- Different vehicle types and hazardous household objects varied the handling and routes.
Everyday Objects as Tracks
- Desks, kitchens, gardens and games tables replaced traditional racing circuits.
- The unusual scale made ordinary objects function as barriers, jumps and landmarks.
- This visual idea distinguished the game from realistic racing titles of the period.
Multiplayer and Later Releases
- Shared-screen competition became one of the series’ defining features.
- Sequels and conversions carried the concept across multiple gaming platforms.
- Museum catalogues preserve Codemasters releases from the series.
Sources & Records
- Centre for Computing History — Codemasters games catalogue — Documents Micro Machines releases and sequels across multiple home platforms.
- Electronic Arts — a tribute to racing games — Recalls the 1991 Codemasters game and its household-scale racing settings, alongside a later mobile version.
Gallery
Credit
Micro Machines game artwork: Codemasters; gameplay capture shared in the supplied YouTube video
Licence
Historical Ephemera
Displayed for commentary, criticism, research and historical documentation where permitted by applicable law. No permission for reuse is granted.
Caption
The billiards-table circuit turned an everyday surface into a miniature racecourse, a defining joke of Micro Machines' domestic-scale racing.
Credit
Micro Machines game artwork: Codemasters; gameplay capture shared in the supplied YouTube longplay
Licence
Historical Ephemera
Displayed for commentary, criticism, research and historical documentation where permitted by applicable law. No permission for reuse is granted.
Caption
The Cue Ball Circuit selection screen presents the game's racers as a cast of characters, giving its tiny vehicles a competitive personality.
Credit
Micro Machines packaging and game artwork: Codemasters; product photographer not established
Licence
Historical Ephemera
Displayed for commentary, criticism, research and historical documentation where permitted by applicable law. No permission for reuse is granted.
Caption
The Mega Drive box, cartridge and manual preserve the physical retail package behind a game remembered for its small-scale, shared-screen races.